Command pattern

E1750877 UNEXPLORED

The Command pattern is a behavioral design pattern that encapsulates a request as an object, allowing parameterization, queuing, logging, and undoable operations in a decoupled way.

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Label Occurrences
Command pattern canonical 3

Referenced by (3)

Full triples — surface form annotated when it differs from this entity's canonical label.

Mediator pattern → relatedTo → Command pattern ⓘ
ConcreteHandler → relatedPattern → Command pattern ⓘ
Gang of Four design pattern → hasExample → Command pattern ⓘ