Glacier engine
E1438785
UNEXPLORED
Glacier engine is IO Interactive’s proprietary game engine designed to power the Hitman series and other stealth-action titles with large, dynamic environments and complex AI systems.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Glacier engine canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T20573699 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Glacier engine Context triple: [Hitman 2 (2018), usesEngine, Glacier engine]
-
A.
Snowblind engine
The Snowblind engine is a game development engine best known for powering isometric action role-playing games on consoles, including titles like Fallout: Brotherhood of Steel.
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B.
Frostbite Engine
Frostbite Engine is a proprietary game engine developed by DICE and widely used across Electronic Arts titles for high-fidelity graphics, physics, and large-scale environments.
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C.
Aurora Engine
Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
-
D.
Angelica engine
Angelica engine is the proprietary game engine developed by Perfect World for creating and running its online role-playing games.
-
E.
Icestorm
Icestorm is the energy-efficient, low-power CPU core microarchitecture used for the efficiency cores in Apple's M1 system-on-a-chip.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Glacier engine Target entity description: Glacier engine is IO Interactive’s proprietary game engine designed to power the Hitman series and other stealth-action titles with large, dynamic environments and complex AI systems.
-
A.
Snowblind engine
The Snowblind engine is a game development engine best known for powering isometric action role-playing games on consoles, including titles like Fallout: Brotherhood of Steel.
-
B.
Frostbite Engine
Frostbite Engine is a proprietary game engine developed by DICE and widely used across Electronic Arts titles for high-fidelity graphics, physics, and large-scale environments.
-
C.
Aurora Engine
Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
-
D.
Angelica engine
Angelica engine is the proprietary game engine developed by Perfect World for creating and running its online role-playing games.
-
E.
Icestorm
Icestorm is the energy-efficient, low-power CPU core microarchitecture used for the efficiency cores in Apple's M1 system-on-a-chip.
- F. None of above. chosen
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.