Adding Gradient Noise Improves Learning for Very Deep Networks
E1339934
UNEXPLORED
"Adding Gradient Noise Improves Learning for Very Deep Networks" is a research paper that investigates how injecting noise into gradients during training can enhance optimization and performance in very deep neural networks.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Adding Gradient Noise Improves Learning for Very Deep Networks canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T18724568 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Adding Gradient Noise Improves Learning for Very Deep Networks Context triple: [Arvind Neelakantan, coAuthorOf, Adding Gradient Noise Improves Learning for Very Deep Networks]
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A.
Randomized ReLU
Randomized ReLU is a neural network activation function that introduces randomness into the slope of the negative part of the ReLU to improve robustness and generalization.
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B.
Adam: A Method for Stochastic Optimization
"Adam: A Method for Stochastic Optimization" is a highly influential machine learning paper that introduces the Adam optimizer, a widely used adaptive gradient-based optimization algorithm for training deep neural networks.
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C.
“Stochastic Gradient Descent Tricks”
“Stochastic Gradient Descent Tricks” is a well-known paper by Léon Bottou that surveys practical techniques and heuristics for effectively applying stochastic gradient descent in machine learning.
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D.
Improved Techniques for Training GANs
"Improved Techniques for Training GANs" is a 2016 research paper by Salimans et al. that proposes practical methods to stabilize and enhance Generative Adversarial Network training and introduces the Inception Score for evaluating generated images.
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E.
Automatic Adam
Automatic Adam is the nickname of Adam Vinatieri, a legendary NFL placekicker renowned for his clutch, game-winning field goals in high-pressure situations.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Adding Gradient Noise Improves Learning for Very Deep Networks Target entity description: "Adding Gradient Noise Improves Learning for Very Deep Networks" is a research paper that investigates how injecting noise into gradients during training can enhance optimization and performance in very deep neural networks.
-
A.
Randomized ReLU
Randomized ReLU is a neural network activation function that introduces randomness into the slope of the negative part of the ReLU to improve robustness and generalization.
-
B.
Adam: A Method for Stochastic Optimization
"Adam: A Method for Stochastic Optimization" is a highly influential machine learning paper that introduces the Adam optimizer, a widely used adaptive gradient-based optimization algorithm for training deep neural networks.
-
C.
“Stochastic Gradient Descent Tricks”
“Stochastic Gradient Descent Tricks” is a well-known paper by Léon Bottou that surveys practical techniques and heuristics for effectively applying stochastic gradient descent in machine learning.
-
D.
Improved Techniques for Training GANs
"Improved Techniques for Training GANs" is a 2016 research paper by Salimans et al. that proposes practical methods to stabilize and enhance Generative Adversarial Network training and introduces the Inception Score for evaluating generated images.
-
E.
Automatic Adam
Automatic Adam is the nickname of Adam Vinatieri, a legendary NFL placekicker renowned for his clutch, game-winning field goals in high-pressure situations.
- F. None of above. chosen
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.