Bayes-Adaptive Monte-Carlo Planning and Learning in POMDPs
E1335316
UNEXPLORED
Bayes-Adaptive Monte-Carlo Planning and Learning in POMDPs is a research work that introduces a Bayesian reinforcement learning approach using Monte Carlo planning methods to efficiently learn and act in partially observable environments.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Bayes-Adaptive Monte-Carlo Planning and Learning in POMDPs canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T18629603 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Bayes-Adaptive Monte-Carlo Planning and Learning in POMDPs Context triple: [Arthur Guez, coAuthorOf, Bayes-Adaptive Monte-Carlo Planning and Learning in POMDPs]
-
A.
Markov decision processes
Markov decision processes are mathematical frameworks for modeling decision-making in situations where outcomes are partly random and partly under the control of a decision-maker, widely used in reinforcement learning and control theory.
-
B.
Monte Carlo tree search
Monte Carlo tree search is a heuristic search algorithm that uses random sampling of game states to build and explore a search tree, enabling strong decision-making in complex domains like Go and other board games.
-
C.
Sequential Monte Carlo Methods for Bayesian Filtering
"Sequential Monte Carlo Methods for Bayesian Filtering" is a scholarly work that develops and analyzes particle filtering techniques for performing Bayesian inference in dynamic systems.
-
D.
Probabilistic Graphical Models: Principles and Techniques
Probabilistic Graphical Models: Principles and Techniques is a foundational textbook that systematically presents the theory, algorithms, and applications of probabilistic graphical models in machine learning and artificial intelligence.
-
E.
Deterministic policy gradient algorithms
Deterministic policy gradient algorithms are a class of reinforcement learning methods that learn policies with deterministic actions in continuous action spaces by directly optimizing expected returns via gradient-based updates.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Bayes-Adaptive Monte-Carlo Planning and Learning in POMDPs Target entity description: Bayes-Adaptive Monte-Carlo Planning and Learning in POMDPs is a research work that introduces a Bayesian reinforcement learning approach using Monte Carlo planning methods to efficiently learn and act in partially observable environments.
-
A.
Markov decision processes
Markov decision processes are mathematical frameworks for modeling decision-making in situations where outcomes are partly random and partly under the control of a decision-maker, widely used in reinforcement learning and control theory.
-
B.
Monte Carlo tree search
Monte Carlo tree search is a heuristic search algorithm that uses random sampling of game states to build and explore a search tree, enabling strong decision-making in complex domains like Go and other board games.
-
C.
Sequential Monte Carlo Methods for Bayesian Filtering
"Sequential Monte Carlo Methods for Bayesian Filtering" is a scholarly work that develops and analyzes particle filtering techniques for performing Bayesian inference in dynamic systems.
-
D.
Probabilistic Graphical Models: Principles and Techniques
Probabilistic Graphical Models: Principles and Techniques is a foundational textbook that systematically presents the theory, algorithms, and applications of probabilistic graphical models in machine learning and artificial intelligence.
-
E.
Deterministic policy gradient algorithms
Deterministic policy gradient algorithms are a class of reinforcement learning methods that learn policies with deterministic actions in continuous action spaces by directly optimizing expected returns via gradient-based updates.
- F. None of above. chosen
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.