The Rule of Thoughts
E1165000
UNEXPLORED
The Rule of Thoughts is a young adult science fiction novel by James Dashner that continues the high-tech virtual reality adventures begun in The Eye of Minds.
All labels observed (1)
| Label | Occurrences |
|---|---|
| The Rule of Thoughts canonical | 2 |
How this entity was disambiguated
This entity first appeared as the object of triple T15570857 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: The Rule of Thoughts Context triple: [James Dashner, notableWork, The Rule of Thoughts]
-
A.
The Law of Mind
The Law of Mind is an 1892 philosophical essay by Charles Sanders Peirce that develops his theory of mind as a continuum governed by laws of habit-taking and continuity, central to his pragmatist and semiotic thought.
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B.
Der Gedanke
Der Gedanke is a seminal philosophical essay by Gottlob Frege that analyzes the nature of thoughts, sense, and truth in the philosophy of language and logic.
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C.
Rules for the Direction of the Mind
Rules for the Direction of the Mind is an unfinished philosophical and methodological treatise by René Descartes that outlines his early ideas on scientific method and rational inquiry.
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D.
The Art of Thought
The Art of Thought is a seminal 1926 book by social psychologist Graham Wallas that introduced the influential four-stage model of the creative process (preparation, incubation, illumination, verification).
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E.
The Roving Mind
The Roving Mind is a collection of essays by Isaac Asimov that explores science, technology, humanism, and social issues with his characteristic clarity and wit.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: The Rule of Thoughts Target entity description: The Rule of Thoughts is a young adult science fiction novel by James Dashner that continues the high-tech virtual reality adventures begun in The Eye of Minds.
-
A.
The Law of Mind
The Law of Mind is an 1892 philosophical essay by Charles Sanders Peirce that develops his theory of mind as a continuum governed by laws of habit-taking and continuity, central to his pragmatist and semiotic thought.
-
B.
Der Gedanke
Der Gedanke is a seminal philosophical essay by Gottlob Frege that analyzes the nature of thoughts, sense, and truth in the philosophy of language and logic.
-
C.
Rules for the Direction of the Mind
Rules for the Direction of the Mind is an unfinished philosophical and methodological treatise by René Descartes that outlines his early ideas on scientific method and rational inquiry.
-
D.
The Art of Thought
The Art of Thought is a seminal 1926 book by social psychologist Graham Wallas that introduced the influential four-stage model of the creative process (preparation, incubation, illumination, verification).
-
E.
The Roving Mind
The Roving Mind is a collection of essays by Isaac Asimov that explores science, technology, humanism, and social issues with his characteristic clarity and wit.
- F. None of above. chosen
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.