OpenSL ES
E1099200
UNEXPLORED
OpenSL ES is a cross-platform, hardware-accelerated audio API designed for embedded and mobile devices, commonly used to provide low-latency sound and music playback.
All labels observed (1)
| Label | Occurrences |
|---|---|
| OpenSL ES canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T14423506 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: OpenSL ES Context triple: [Khronos Group, standard, OpenSL ES]
-
A.
OpenGL ES
OpenGL ES is a cross-platform, royalty-free 2D and 3D graphics API designed for embedded systems such as mobile devices, game consoles, and automotive displays.
-
B.
Qualcomm Snapdragon Sound ecosystem
The Qualcomm Snapdragon Sound ecosystem is a suite of audio technologies and certifications designed to deliver high-resolution, low-latency, and reliable wireless sound experiences across compatible devices.
-
C.
XAudio
XAudio is a low-level audio API developed by Microsoft for high-performance sound processing and playback in Xbox and Windows games.
-
D.
ASIO
ASIO is Australia's national security intelligence agency responsible for protecting the country from espionage, terrorism, and other threats to national security.
-
E.
MPEG-4 SAOL
MPEG-4 SAOL (Structured Audio Orchestra Language) is a high-level, text-based audio synthesis and processing language used within the MPEG-4 standard to describe and generate complex soundtracks algorithmically.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: OpenSL ES Target entity description: OpenSL ES is a cross-platform, hardware-accelerated audio API designed for embedded and mobile devices, commonly used to provide low-latency sound and music playback.
-
A.
OpenGL ES
OpenGL ES is a cross-platform, royalty-free 2D and 3D graphics API designed for embedded systems such as mobile devices, game consoles, and automotive displays.
-
B.
Qualcomm Snapdragon Sound ecosystem
The Qualcomm Snapdragon Sound ecosystem is a suite of audio technologies and certifications designed to deliver high-resolution, low-latency, and reliable wireless sound experiences across compatible devices.
-
C.
XAudio
XAudio is a low-level audio API developed by Microsoft for high-performance sound processing and playback in Xbox and Windows games.
-
D.
ASIO
ASIO is Australia's national security intelligence agency responsible for protecting the country from espionage, terrorism, and other threats to national security.
-
E.
MPEG-4 SAOL
MPEG-4 SAOL (Structured Audio Orchestra Language) is a high-level, text-based audio synthesis and processing language used within the MPEG-4 standard to describe and generate complex soundtracks algorithmically.
- F. None of above. chosen
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.