Metcalfe's law
E1090011
UNEXPLORED
Metcalfe's law is a principle of network theory stating that the value of a network grows proportionally to the square of the number of its connected users or nodes.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Metcalfe's law canonical | 2 |
How this entity was disambiguated
This entity first appeared as the object of triple T14264958 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Metcalfe's law Context triple: [Bob Metcalfe, developed, Metcalfe's law]
-
A.
Wirth’s law
Wirth’s law is the observation that software tends to become slower more quickly than hardware becomes faster, often negating the benefits of improved computing performance.
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B.
Koomey's law
Koomey's law is an empirical observation that the energy efficiency of computing—measured as computations per unit of energy—has historically doubled roughly every 1.5 years.
-
C.
Zipf's law
Zipf's law is an empirical statistical principle observing that in many datasets, such as word frequencies in natural language, the frequency of an item is inversely proportional to its rank in a frequency table.
-
D.
Kluge's law
Kluge's law is a proposed sound law in Proto-Germanic historical linguistics that explains the development of certain geminate consonants from earlier consonant clusters.
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E.
Linus’s Law
Linus’s Law is the open-source software development principle that “given enough eyeballs, all bugs are shallow,” emphasizing the power of many reviewers to quickly find and fix defects.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Metcalfe's law Target entity description: Metcalfe's law is a principle of network theory stating that the value of a network grows proportionally to the square of the number of its connected users or nodes.
-
A.
Wirth’s law
Wirth’s law is the observation that software tends to become slower more quickly than hardware becomes faster, often negating the benefits of improved computing performance.
-
B.
Koomey's law
Koomey's law is an empirical observation that the energy efficiency of computing—measured as computations per unit of energy—has historically doubled roughly every 1.5 years.
-
C.
Zipf's law
Zipf's law is an empirical statistical principle observing that in many datasets, such as word frequencies in natural language, the frequency of an item is inversely proportional to its rank in a frequency table.
-
D.
Kluge's law
Kluge's law is a proposed sound law in Proto-Germanic historical linguistics that explains the development of certain geminate consonants from earlier consonant clusters.
-
E.
Linus’s Law
Linus’s Law is the open-source software development principle that “given enough eyeballs, all bugs are shallow,” emphasizing the power of many reviewers to quickly find and fix defects.
- F. None of above. chosen
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.