Enchantment: The Art of Changing Hearts, Minds, and Actions
E1066149
UNEXPLORED
*Enchantment: The Art of Changing Hearts, Minds, and Actions* is a business and marketing book by Guy Kawasaki that explains how to ethically persuade and inspire others to embrace ideas, products, and causes.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Enchantment: The Art of Changing Hearts, Minds, and Actions canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T13860523 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Enchantment: The Art of Changing Hearts, Minds, and Actions Context triple: [Guy Kawasaki, notableWork, Enchantment: The Art of Changing Hearts, Minds, and Actions]
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A.
How to Talk Dirty and Influence People
"How to Talk Dirty and Influence People" is the provocative, semi-autobiographical memoir by groundbreaking American comedian Lenny Bruce, chronicling his life, career, and battles over free speech and censorship.
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B.
How Change Happens
How Change Happens is a book by legal scholar Cass Sunstein that explores the psychological, social, and institutional dynamics that drive large-scale social and political change.
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C.
Nudge
Nudge is a talkative, tech-savvy, winged girl and member of the mutant "Flock" in James Patterson’s Maximum Ride series.
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D.
What You Can Change and What You Can’t
"What You Can Change and What You Can’t" is a psychology book by Martin Seligman that explains which emotional and behavioral problems are realistically treatable and which are largely resistant to change, based on scientific research.
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E.
How to Win Friends and Influence People
How to Win Friends and Influence People is a classic self-help book that teaches practical techniques for improving interpersonal skills, building relationships, and positively influencing others.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Enchantment: The Art of Changing Hearts, Minds, and Actions Target entity description: *Enchantment: The Art of Changing Hearts, Minds, and Actions* is a business and marketing book by Guy Kawasaki that explains how to ethically persuade and inspire others to embrace ideas, products, and causes.
-
A.
How to Talk Dirty and Influence People
"How to Talk Dirty and Influence People" is the provocative, semi-autobiographical memoir by groundbreaking American comedian Lenny Bruce, chronicling his life, career, and battles over free speech and censorship.
-
B.
How Change Happens
How Change Happens is a book by legal scholar Cass Sunstein that explores the psychological, social, and institutional dynamics that drive large-scale social and political change.
-
C.
Nudge
Nudge is a talkative, tech-savvy, winged girl and member of the mutant "Flock" in James Patterson’s Maximum Ride series.
-
D.
What You Can Change and What You Can’t
"What You Can Change and What You Can’t" is a psychology book by Martin Seligman that explains which emotional and behavioral problems are realistically treatable and which are largely resistant to change, based on scientific research.
-
E.
How to Win Friends and Influence People
How to Win Friends and Influence People is a classic self-help book that teaches practical techniques for improving interpersonal skills, building relationships, and positively influencing others.
- F. None of above. chosen
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.