Dying Light 2: Stay Human

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 2
gptkbp:bfsParent gptkb:award
gptkbp:character_customization gptkb:battle
gptkbp:community_support active community
gptkbp:conservation_status gptkb:battle
gptkbp:constructed_in scavenged items
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Techland
gptkbp:dlc planned expansions
gptkbp:environment open world
gptkbp:fighting_style melee and ranged weapons
gptkbp:game_engine gptkb:Chrome_Engine_6
gptkbp:game_features gptkb:museum
environmental hazards
side quests
story-driven missions
skill upgrades
exploration rewards
crafting recipes
dynamic quests
dynamic NPC behavior
parkour challenges
gptkbp:game_length approximately 20-30 hours
gptkbp:game_mechanics gptkb:faction
dynamic weather system
stealth elements
NPC interactions
gptkbp:game_modes cooperative multiplayer
solo mode
Pv P mode
Pv E mode
gptkbp:gameplay day-night cycle
crafting system
parkour mechanics
choices and consequences
gptkbp:genre action role-playing
gptkbp:in-game_currency gptkb:battle
gptkbp:influences gptkb:Mirror's_Edge
gptkb:The_Walking_Dead
gptkb:Left_4_Dead
gptkbp:main_character gptkb:Aiden_Caldwell
gptkbp:mod_support limited
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style survival against zombies
gptkbp:number_of_teams gptkb:battle
gptkbp:platform gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
gptkb:Play_Station_5
gptkb:Xbox_Series_X/_S
gptkbp:predecessor gptkb:Dying_Light
gptkbp:publisher gptkb:Techland_Publishing
gptkbp:release_date February 4, 2022
gptkbp:release_platform cloud gaming services
gptkbp:sales over 5 million copies
gptkbp:setting post-apocalyptic world
gptkbp:skills gptkb:battle
gptkbp:soundtrack gptkb:musical
gptkbp:updates frequent patches
gptkbp:voice_actor professional voice actors