gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
isometric view
|
gptkbp:character_classes
|
gptkb:diocese
gptkb:Monarch
gptkb:boxing_match
gptkb:organization
|
gptkbp:character_customization
|
gptkb:battle
|
gptkbp:combat_system
|
party-based
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:Tactical_Studies_Rules
|
gptkbp:enemy
|
gptkb:fish
gptkb:mythological_figure
elemental creatures
|
gptkbp:engine
|
gptkb:Lithtech
|
gptkbp:game_features
|
gptkb:spacecraft
gptkb:video_game
inventory management
combat tactics
environmental hazards
character interactions
spell casting
environmental storytelling
character backstory
character progression
AI companions
dialogue choices
world building
story-driven gameplay
dynamic events
loot system
character relationships
save system
world exploration
enemy encounters
map exploration
item crafting
faction interactions
character skills
character leveling
quest tracking
character death
resting mechanics
spellbook management
|
gptkbp:game_modes
|
single-player
|
gptkbp:gameplay
|
turn-based combat
|
gptkbp:genre
|
gptkb:tabletop_role-playing_game
|
gptkbp:has_expansion
|
gptkb:none
|
gptkbp:in-game_currency
|
gold pieces
|
gptkbp:influenced_by
|
gptkb:The_Temple_of_Elemental_Evil_module
|
gptkbp:inspired_by
|
Dungeons & Dragons tabletop game
|
gptkbp:mission
|
side quests
main quests
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
adventure in a temple
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:publisher
|
gptkb:video_game
|
gptkbp:release_date
|
2003-03-18
|
gptkbp:release_platform
|
gptkb:PC
|
gptkbp:sequel
|
gptkb:Dungeons_&_Dragons:_The_Temple_of_Elemental_Evil_-The_Complete_Edition
|
gptkbp:setting
|
gptkb:Greyhawk
|
gptkbp:soundtrack
|
gptkb:musical
|
gptkbp:bfsParent
|
gptkb:D&_D_Video_Games
gptkb:Dungeons_&_Dragons_video_games
|
gptkbp:bfsLayer
|
4
|