Dungeons & Dragons: Attack Wing -Wave 1
GPTKB entity
Statements (60)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:age |
14 and up
|
gptkbp:design |
gptkb:Roberto_Fraga
|
gptkbp:game_components |
gptkb:artwork
cards tokens |
gptkbp:game_length |
60 to 120 minutes
|
gptkbp:game_mechanics |
tactical movement
|
gptkbp:gameplay |
miniature combat
|
gptkbp:genre |
gptkb:battle
|
gptkbp:has_expansion |
Wave 2
Wave 3 |
gptkbp:mechanics |
resource allocation
resource management strategic planning team play line of sight game strategy dice rolling player interaction game balance deck building area control game flow game objectives team-based objectives combat strategy turn-based play asymmetric gameplay player roles action selection event cards combat resolution game rounds point-to-point movement variable player powers hidden information action points unit movement variable setup game phases modular board unit statistics unit upgrades unit abilities scenario-based play unit deployment terrain effects combat resolution system combat cards combat modifiers movement planning |
gptkbp:number_of_teams |
2 to 4
|
gptkbp:part_of |
gptkb:Dungeons_&_Dragons:_Attack_Wing
|
gptkbp:publisher |
gptkb:Wiz_Kids
|
gptkbp:released |
gptkb:2014
|
gptkbp:setting |
Dungeons & Dragons universe
|
gptkbp:theme |
gptkb:Magic:_The_Gathering_set
|
gptkbp:bfsParent |
gptkb:Dungeons_&_Dragons:_Attack_Wing
|
gptkbp:bfsLayer |
6
|