gptkbp:instance_of
|
gptkb:video_game
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gptkbp:art_style
|
pixel art
|
gptkbp:awards
|
Indie Game Award
|
gptkbp:character_classes
|
gptkb:healthcare_organization
gptkb:Monarch
gptkb:sports_event
gptkb:boxing_match
rogue
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gptkbp:character_development
|
leveling system
skill trees
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gptkbp:combat_system
|
strategic
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gptkbp:community
|
Steam community
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gptkbp:composer
|
gptkb:Derek_D._Smith
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gptkbp:developer
|
Sandy Pug Games
|
gptkbp:enemy
|
gptkb:mythological_figure
gptkb:cave
bosses
|
gptkbp:environment
|
gptkb:town
gptkb:castle
caves
dungeons
|
gptkbp:features
|
permadeath
character customization
dungeon exploration
grid-based movement
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gptkbp:feedback
|
active development
|
gptkbp:game_length
|
10-20 hours
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gptkbp:game_modes
|
single-player
multiplayer
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gptkbp:gameplay
|
turn-based
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gptkbp:genre
|
Tactical RPG
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gptkbp:has_expansion
|
gptkb:none
|
https://www.w3.org/2000/01/rdf-schema#label
|
Dungeon Tactics
|
gptkbp:in-game_currency
|
gptkb:item
gems
|
gptkbp:influences
|
gptkb:XCOM
gptkb:Final_Fantasy_Tactics
gptkb:Fire_Emblem
|
gptkbp:inspired_by
|
tabletop RP Gs
|
gptkbp:mod_support
|
gptkb:battle
|
gptkbp:narrative_style
|
quest-driven
|
gptkbp:number_of_teams
|
resource management
strategic decisions
tactical positioning
|
gptkbp:platform
|
gptkb:operating_system
|
gptkbp:publisher
|
Sandy Pug Games
|
gptkbp:release_date
|
2016-10-06
|
gptkbp:sequel
|
gptkb:none
|
gptkbp:setting
|
gptkb:Magic:_The_Gathering_set
|
gptkbp:system_requirements
|
low
|
gptkbp:target_audience
|
strategy gamers
indie game enthusiasts
RPG fans
|
gptkbp:updates
|
frequent patches
|
gptkbp:user_interface
|
customizable
intuitive
|
gptkbp:user_reviews
|
positive
|
gptkbp:bfsParent
|
gptkb:FTB_Infinity
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gptkbp:bfsLayer
|
6
|