Dungeon Master's Guide (3rd Edition)
GPTKB entity
Statements (55)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:author |
gptkb:David_Noonan
|
gptkbp:component |
gptkb:Dungeons_&_Dragons
|
gptkbp:content |
conflict resolution
character development game mechanics adventure hooks monsters narrative structure experience points player feedback thematic elements game balance campaign settings magic items world-building advice player agency combat rules game atmosphere campaign management storytelling techniques adventure design character backstory integration player engagement strategies rules for creating adventures session planning setting creation treasure generation player character options role-playing tips encounter design player character motivations session planning tools advice for new DMs game session notes game session pacing game world history guidelines for running campaigns rules clarification rules for non-player characters session recap session zero preparation world consistency |
gptkbp:focus |
game mastering
|
gptkbp:genre |
fantasy
|
https://www.w3.org/2000/01/rdf-schema#label |
Dungeon Master's Guide (3rd Edition)
|
gptkbp:illustrator |
gptkb:Jeremy_Jarvis
|
gptkbp:ISBN |
0-7869-2440-2
|
gptkbp:language |
English
|
gptkbp:pageCount |
320
|
gptkbp:predecessor |
gptkb:Dungeon_Master's_Guide_(2nd_Edition)
|
gptkbp:publicationDate |
2000
|
gptkbp:publishedBy |
Wizards of the Coast
|
gptkbp:series |
gptkb:Dungeons_&_Dragons
|
gptkbp:successor |
gptkb:Dungeon_Master's_Guide_(4th_Edition)
|