Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:archive
|
gptkbp:contains |
game assets
|
gptkbp:developed_by |
gptkb:id_Software
|
gptkbp:engine |
gptkb:Doom_engine
|
gptkbp:features |
gptkb:video_game
3 D graphics |
gptkbp:genre |
gptkb:legal_case
|
gptkbp:has |
gptkb:various_adaptations
gptkb:archaeological_site gptkb:document community support community-driven projects modifications fan projects remakes source code analysis open-source version a dedicated fanbase tutorials available various ports fan-made expansions a variety of gameplay modes a rich history of development source ports numerous forks |
https://www.w3.org/2000/01/rdf-schema#label |
Doom source code
|
gptkbp:influenced |
game development
|
gptkbp:influenced_by |
gptkb:Wolfenstein_3_D
|
gptkbp:inspired |
gptkb:Community_Center
Doom clones |
gptkbp:is |
widely studied
iconic a cultural phenomenon a subject of academic research used in educational contexts a source of inspiration for developers a part of gaming history a subject of legal discussions a landmark in gaming history a benchmark for FPS games a case study in software preservation a classic example of game programming a foundational work for FPS genre a key element in the history of video games a reference for game engines a significant work in the video game industry a subject of reverse engineering an example of game design innovation |
gptkbp:is_available_on |
gptkb:archive
|
gptkbp:license |
gptkb:GNU_General_Public_License
|
gptkbp:platform |
gptkb:MS-DOS
|
gptkbp:released_in |
gptkb:1993
|
gptkbp:successor |
gptkb:Doom_II:_Hell_on_Earth
|
gptkbp:supports |
custom levels
|
gptkbp:written_in |
gptkb:C
|
gptkbp:bfsParent |
gptkb:Doom_IWAD_file
|
gptkbp:bfsLayer |
6
|