Statements (60)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Doomed_Wraith
gptkb:Doom_Slayer |
gptkbp:developed_by |
gptkb:id_Software
|
gptkbp:features |
fast-paced gameplay
dynamic environments platforming elements enemy AI combat arenas glory kills new movement mechanics |
gptkbp:follows |
gptkb:Doom_Slayer
|
gptkbp:genre |
gptkb:legal_case
|
gptkbp:has |
boss battles
a community multiple difficulty levels environmental storytelling a variety of weapons a fanbase a soundtrack a storyline a variety of enemies a variety of modes a multiplayer component a lore |
https://www.w3.org/2000/01/rdf-schema#label |
Doom Eternal's campaign
|
gptkbp:includes |
gptkb:video_game
gptkb:museum narrative elements puzzle-solving elements enemy variety upgradable weapons co-op elements secret areas Doom Slayer's backstory |
gptkbp:introduced |
new enemies
|
gptkbp:is_available_in |
physical and digital formats
|
gptkbp:is_available_on |
gptkb:multiple_platforms
PC, P S4, Xbox One, Nintendo Switch |
gptkbp:is_characterized_by |
fast movement
|
gptkbp:is_designed_for |
single-player experience
action-oriented gameplay |
gptkbp:is_enhanced_by |
gptkb:technology
|
gptkbp:is_evaluated_by |
graphics and design
|
gptkbp:is_influenced_by |
previous Doom games
|
gptkbp:is_known_for |
its difficulty
intense combat high replayability |
gptkbp:is_part_of |
gptkb:Doom_franchise
the gaming culture |
gptkbp:is_played_by |
first-person perspective
|
gptkbp:is_recognized_for |
its challenge
|
gptkbp:is_supported_by |
DLC expansions
|
gptkbp:part_of |
gptkb:Doom_Eternal
|
gptkbp:published_by |
gptkb:Bethesda_Softworks
|
gptkbp:released |
March 20, 2020
|
gptkbp:sequel |
gptkb:Doom_(2016)
|
gptkbp:set_in |
various locations
|
gptkbp:setting |
demonic invasion of Earth
|