gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
6
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gptkbp:bfsParent
|
gptkb:Argonaut_Engine
gptkb:Virgin_Interactive_Entertainment
|
gptkbp:advertising
|
Doom is back
|
gptkbp:awards
|
gptkb:Best_Action_Game
gptkb:Best_Audio
gptkb:Best_Game_Design
|
gptkbp:composer
|
gptkb:Mick_Gordon
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:id_Software
|
gptkbp:enemy
|
gptkb:mythological_figure
imps
cyber demons
|
gptkbp:engine
|
gptkb:id_Tech_6
|
gptkbp:franchise
|
gptkb:Doom
|
gptkbp:game_engine
|
gptkb:id_Tech_6
|
gptkbp:game_features
|
gptkb:spacecraft
gptkb:power-ups
puzzle-solving
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
weapon customization
fast-paced combat
glory kills
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:has_ability
|
gptkb:fictional_character
gptkb:legal_case
successor
developed by id Software
published by Bethesda Softworks
released March 20, 2020
|
https://www.w3.org/2000/01/rdf-schema#label
|
Doom (2017)
|
gptkbp:influenced
|
modern shooters
|
gptkbp:influenced_by
|
gptkb:Doom_(1993)
|
gptkbp:main_character
|
gptkb:Doom_Slayer
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
gptkb:Doom_Snap_Map
deathmatch
team deathmatch
capture the flag
|
gptkbp:narrative_theme
|
demonic invasion
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:publisher
|
gptkb:Bethesda_Softworks
|
gptkbp:release_date
|
May 13, 2016
|
gptkbp:release_platform
|
gptkb:Nintendo_Switch
|
gptkbp:sequel
|
gptkb:Doom_Eternal
|
gptkbp:setting
|
gptkb:Mars
|
gptkbp:style_of_play
|
arena shooter
|