gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
3
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gptkbp:bfsParent
|
gptkb:Doom
|
gptkbp:awards
|
gptkb:Best_Action_Game
gptkb:Best_Audio_Design
gptkb:Best_Multiplayer_Game
|
gptkbp:character
|
gptkb:Dr._Samuel_Hayden
gptkb:Doom_Slayer
gptkb:Olivia_Pierce
gptkb:Vega
|
gptkbp:critical_reception
|
positive
|
gptkbp:developed_by
|
gptkb:id_Software
|
gptkbp:engine
|
gptkb:id_Tech_6
|
gptkbp:features
|
gptkb:multiplayer_modes
weapon customization
glory kills
|
gptkbp:game_mechanics
|
gptkb:spacecraft
gptkb:power-ups
resource management
upgrades
user-generated content
combat
platforming
environmental hazards
deathmatch
soul harvest
matchmaking
multiplayer maps
team-based modes
boss fights
domination
enemy variety
combat challenges
environmental kills
secret areas
arcade mode
melee attacks
demon possession
capture the flag
weapon mods
mission challenges
power weapon
warpath
snapmap
weapon wheel
demon run
quick weapon switch
|
gptkbp:gameplay
|
fast-paced
|
gptkbp:genre
|
gptkb:legal_case
|
https://www.w3.org/2000/01/rdf-schema#label
|
Doom (2016) VR
|
gptkbp:influenced_by
|
gptkb:Quake
gptkb:Doom_(1993)
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:narrative_style
|
Doom Slayer vs. Hell
|
gptkbp:platform
|
gptkb:Play_Station_VR
gptkb:Oculus_Rift
|
gptkbp:published_by
|
gptkb:Bethesda_Softworks
|
gptkbp:release_date
|
gptkb:2016
|
gptkbp:sequel
|
gptkb:Doom_Eternal
|
gptkbp:series
|
gptkb:Doom
|
gptkbp:setting
|
gptkb:Author
gptkb:Mars
gptkb:organization
|
gptkbp:soundtrack
|
gptkb:Mick_Gordon
|