Doom (1994)

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 6
gptkbp:bfsParent gptkb:Argonaut_Engine
gptkb:Virgin_Interactive_Entertainment
gptkbp:developer gptkb:id_Software
gptkbp:editor gptkb:Doom_Builder
gptkb:Slade_3
gptkbp:engine gptkb:Doom_engine
gptkbp:genre gptkb:legal_case
gptkbp:graphics 2.5 D graphics
gptkbp:has gptkb:Doom_3
gptkb:Doom_Eternal
gptkb:Brutal_Doom
gptkbp:has_community Doom modding community
gptkbp:has_expansion gptkb:Doom:_Final_Doom
gptkb:Doom:_Hell_on_Earth
gptkb:Doom:_Knee-Deep_in_the_Dead
gptkbp:has_song gptkb:Doom_(1994)_soundtrack
https://www.w3.org/2000/01/rdf-schema#label Doom (1994)
gptkbp:influenced_by gptkb:Wolfenstein_3_D
gptkbp:inspired gptkb:Doom_(2016)
gptkb:Doom_Eternal
gptkbp:legacy considered a classic
influenced game design
influenced sound design
spawned a franchise
inspired horror games
influenced level design
influenced game mechanics
influenced character design
influenced game reviews
popularized online gaming
influenced game culture
influenced multiplayer mechanics
influenced game engines
influenced game marketing
influenced game storytelling
influenced graphics technology
led to the creation of e Sports
influenced enemy AI
influenced first-person perspective
influenced game awards
influenced game communities
influenced game conventions
influenced game distribution
influenced game journalism
influenced game pacing
influenced narrative in games
influenced weapon mechanics
introduced modding culture
gptkbp:main_character gptkb:Doom_Slayer
gptkbp:mode single-player
multiplayer
gptkbp:multiplayer gptkb:collaboration
gptkb:Deathmatch
gptkbp:notable_for popularizing the first-person shooter genre
gptkbp:platform gptkb:MS-DOS
gptkbp:publisher gptkb:GT_Interactive
gptkbp:release_date December 10, 1993
gptkbp:setting gptkb:Author
gptkbp:successor gptkb:Doom_II:_Hell_on_Earth