Statements (57)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game series
|
gptkbp:character |
various_Digimon
|
gptkbp:criticalReception |
generally positive
|
gptkbp:developedBy |
gptkb:Bandai
|
gptkbp:features |
multiplayer mode
single-player mode |
gptkbp:firstPublished |
2001
|
gptkbp:gameFeatures |
customization options
special events story mode tournament mode environmental hazards local multiplayer online multiplayer character interactions special abilities seasonal updates versus mode character progression survival mode tutorial mode character unlocks dynamic camera angles unlockable characters training mode finishing moves combo challenges team battle mode character variety fan service elements crossover elements power gauge system unlockable stages merchandising tie-ins franchise crossovers fan community support interactive stages |
gptkbp:gameMechanics |
items
power-ups special moves combos |
gptkbp:gameplay |
3D arena battles
|
gptkbp:genre |
fighting game
|
https://www.w3.org/2000/01/rdf-schema#label |
Digimon Rumble Arena Series
|
gptkbp:influences |
gptkb:Digimon_franchise
fighting game genre |
gptkbp:platforms |
gptkb:PlayStation
gptkb:PlayStation_2 gptkb:GameCube |
gptkbp:previousName |
2
|
gptkbp:publishedBy |
gptkb:Bandai_Namco_Entertainment
|
gptkbp:releaseFormat |
Windows
arcade |
gptkbp:sequel |
gptkb:Digimon_Rumble_Arena
|
gptkbp:setting |
gptkb:Digimon_universe
|
gptkbp:soundtrack |
original soundtrack
|
gptkbp:style |
anime-inspired
|