gptkbp:instance_of
|
gptkb:watch
|
gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Ryu
|
gptkbp:affects
|
deals damage
|
gptkbp:challenges
|
for beginners
|
gptkbp:character
|
Ryu and Ken
|
gptkbp:characteristics
|
energy projectile
|
gptkbp:charging_time
|
for increased damage
|
https://www.w3.org/2000/01/rdf-schema#label
|
Denjin Hadouken (Ultra)
|
gptkbp:input_output
|
button press
quarter-circle forward motion
|
gptkbp:inspired_by
|
gptkb:Hadouken
|
gptkbp:introduced
|
gptkb:Street_Fighter_III:_3rd_Strike
|
gptkbp:is_a
|
gptkb:Footballer
|
gptkbp:is_associated_with
|
gptkb:Street_Fighter_III
Ryu's legacy
Ken's legacy
|
gptkbp:is_available_in
|
gptkb:Street_Fighter_IV
gptkb:Street_Fighter_V
gptkb:Street_Fighter_III:_3rd_Strike
|
gptkbp:is_considered
|
a fan favorite
iconic move
|
gptkbp:is_countered_by
|
gptkb:Magic:_The_Gathering_set
jumping attacks
invincible moves
|
gptkbp:is_effective_against
|
grounded opponents
projectile attacks
|
gptkbp:is_featured_in
|
Street Fighter media
|
gptkbp:is_influenced_by
|
traditional martial arts
|
gptkbp:is_known_for
|
high damage potential
|
gptkbp:is_part_of
|
gptkb:Ken's_Ultra_Combos
competitive strategies
Street Fighter lore
fighting game mechanics
Ryu's moveset
Street Fighter history
Ken's moveset
Ken's character arc
Ryu's character arc
Ken's fighting style
Ryu's Ultra Combos
Ryu's fighting style
|
gptkbp:is_popular_in
|
gptkb:fighting_game_community
|
gptkbp:is_recognized_by
|
gptkb:award
gptkb:chess_match
|
gptkbp:is_used_by
|
gptkb:Ken
gptkb:Ryu
|
gptkbp:is_used_in
|
gptkb:sports_event
competitive play
training modes
casual play
Street Fighter tournaments
combo strategies
|
gptkbp:notable_for
|
gptkb:museum
its impact on gameplay
its sound effects
|
gptkbp:part_of
|
gptkb:Street_Fighter_series
|
gptkbp:requires
|
super meter
|
gptkbp:style
|
charging animation
release animation
|