gptkbp:instanceOf
|
video game
|
gptkbp:awards
|
Best_Game_at_The_Game_Awards_2020
|
gptkbp:challenges
|
high
challenging
|
gptkbp:character
|
various
|
gptkbp:characterTraits
|
yes
|
gptkbp:community
|
active
|
gptkbp:communityEvents
|
held regularly
|
gptkbp:communitySupport
|
limited
|
gptkbp:criticalReception
|
positive
|
gptkbp:currency
|
souls
|
gptkbp:developedBy
|
Bluepoint Games
|
gptkbp:drawings
|
high-definition
|
gptkbp:enemy
|
varied
|
gptkbp:environment
|
atmospheric
|
gptkbp:fanBase
|
dedicated
|
gptkbp:features
|
faster load times
enhanced lighting
new character models
dualSense_controller_support
|
gptkbp:fightingStyle
|
memorable
|
gptkbp:gameFeatures
|
rich
scalable
single-player
non-linear
multiplayer
multiple nominations
interconnected
impact gameplay
Demon's_Souls_engine
|
gptkbp:gameLength
|
30-50 hours
|
gptkbp:genre
|
action role-playing
|
gptkbp:hasAbility
|
complex
|
https://www.w3.org/2000/01/rdf-schema#label
|
Demon's Souls remake
|
gptkbp:influences
|
Bloodborne
Sekiro: Shadows Die Twice
Dark Souls series
|
gptkbp:menuItem
|
strategic
|
gptkbp:merchandise
|
available
|
gptkbp:multiplayer
|
cooperative play
player versus player
|
gptkbp:narrativeStyle
|
redemption
deep and intricate
|
gptkbp:platforms
|
gptkb:PlayStation_5
|
gptkbp:playerDevelopment
|
punishing
|
gptkbp:predecessor
|
Demon's Souls
|
gptkbp:publishedBy
|
gptkb:Sony_Interactive_Entertainment
|
gptkbp:releaseDate
|
November 12, 2020
|
gptkbp:remake
|
Demon's_Souls_(2009)
|
gptkbp:setting
|
gptkb:Kingdom_of_Boletaria
|
gptkbp:soundtrack
|
composed_by_Shunsuke_Kida
|
gptkbp:speed
|
popular
|
gptkbp:style
|
dark fantasy
|
gptkbp:successor
|
gptkb:Elden_Ring
|
gptkbp:supportRole
|
real-time
|
gptkbp:updates
|
frequent
|
gptkbp:voiceActor
|
English_and_Japanese
|