Dawn of War: Warhammer 40,000: Dawn of War -Retribution
GPTKB entity
Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:awards |
gptkb:Best_Strategy_Game
|
gptkbp:community |
active player base
|
gptkbp:critical_reception |
positive reviews
|
gptkbp:developer |
gptkb:Relic_Entertainment
|
gptkbp:dlc |
Retribution: The Last Standalone
|
gptkbp:engine |
gptkb:Essence_Engine_2.0
|
gptkbp:expansion |
Dawn of War II: Retribution -The Last Standalone
|
gptkbp:expansion_pack |
Dawn of War II: Retribution -The Last Standalone
|
gptkbp:faction |
gptkb:Eldar
gptkb:Imperial_Guard gptkb:Tyranids gptkb:Chaos_Space_Marines gptkb:Necrons gptkb:Orks |
gptkbp:game_design |
gptkb:teamwork
player skill resource management strategic planning dynamic environments player engagement strategic depth tactical maneuvers game pacing tactical positioning game replayability victory conditions base building hero units cover mechanics map control unit customization unit abilities unit synergy line of sight mechanics multiplayer balance unit-based strategy |
gptkbp:game_modes |
single-player campaign
skirmish mode multiplayer matches Last Stand mode |
gptkbp:gameplay |
tactical combat
|
gptkbp:genre |
real-time strategy
|
gptkbp:graphics |
3 D graphics
|
gptkbp:influences |
real-time strategy genre
Warhammer 40,000 tabletop |
gptkbp:mod_support |
gptkb:modding_community
|
gptkbp:mode |
single-player
multiplayer |
gptkbp:multiplayer |
cooperative gameplay
competitive gameplay |
gptkbp:narrative |
character-driven story
multiple campaigns |
gptkbp:platform |
gptkb:Microsoft_Windows
|
gptkbp:publisher |
gptkb:THQ
|
gptkbp:release_date |
March 1, 2011
|
gptkbp:sequel |
gptkb:Dawn_of_War_III
|
gptkbp:series |
gptkb:Dawn_of_War
|
gptkbp:setting |
gptkb:Warhammer_40,000
|
gptkbp:soundtrack |
dynamic soundtrack
|
gptkbp:updates |
post-launch support
|
gptkbp:bfsParent |
gptkb:Dawn_of_War:_Gold_Edition
|
gptkbp:bfsLayer |
7
|