gptkbp:game_mechanics
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gptkb:healthcare_organization
audio cues
boss battles
puzzle solving
visual cues
collecting items
player feedback
character interactions
environmental interactions
game balance
environmental storytelling
difficulty levels
ghost capturing
character abilities
story progression
item collection
enemy variety
exploration rewards
map exploration
narrative choices
ghost types
item upgrades
ghost encounters
flashlight usage
unlocking areas
vacuum mechanics
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