Statements (51)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:publishing_company
|
gptkbp:awards |
various gaming awards
|
gptkbp:businessModel |
self-publishing
|
gptkbp:collaborations |
writers
various game designers other publishers freelance artists |
gptkbp:community_engagement |
social media
online forums conventions |
gptkbp:customerBase |
families
educators casual gamers youth groups hardcore gamers |
gptkbp:distribution |
independent distribution
|
gptkbp:distributionChannels |
digital platforms
retail stores online sales |
gptkbp:events |
workshops
tournaments game nights |
gptkbp:focus |
indie games
narrative-driven games accessible gameplay |
gptkbp:founded |
2005
|
gptkbp:founder |
gptkb:Derek_H._Smith
|
gptkbp:future_plans |
enhance community engagement
expand product line increase online presence develop mobile games |
gptkbp:genre |
role-playing games
|
gptkbp:headquarters |
gptkb:United_States
|
https://www.w3.org/2000/01/rdf-schema#label |
D12 Publishing
|
gptkbp:influence |
game design trends
indie_game_development tabletop_RPG_community |
gptkbp:market |
gptkb:Asia
gptkb:North_America Europe |
gptkbp:notableWork |
D12 RPG System
|
gptkbp:partnerships |
local game stores
|
gptkbp:philosophy |
community building
player creativity inclusive gaming |
gptkbp:products |
adventure modules
tabletop games game supplements |
gptkbp:released |
new game titles annually
|
gptkbp:target_audience |
gamers
|
gptkbp:website |
www.d12publishing.com
|