Cyberpunk 2020: The Night City Sourcebook
GPTKB entity
Statements (60)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:book
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Cyberpunk_2020
|
gptkbp:adaptation |
gptkb:tabletop_role-playing_game
|
gptkbp:author |
gptkb:Mike_Pondsmith
|
gptkbp:controls |
Interlock system
|
gptkbp:cultural_impact |
influenced fashion
influenced political discourse influenced literature influenced art influenced music influenced films influenced video games influenced merchandise influenced fan fiction influenced cultural criticism influenced social commentary influenced gaming culture influenced activism influenced critical theory influenced global culture influenced social movements influenced conventions influenced cosplay influenced online communities influenced media representation influenced tabletop gaming influenced technology discussions influenced academic studies influenced philosophical discussions influenced speculative fiction influenced community events influenced dystopian narratives influenced subcultures influenced ethical debates influenced identity politics influenced role-playing game design |
gptkbp:focus |
urban environment
|
gptkbp:format |
softcover
|
gptkbp:genre |
gptkb:tabletop_role-playing_game
|
gptkbp:has_expansion |
gptkb:Cyberpunk_2020
|
gptkbp:illustrator |
gptkb:Various
|
gptkbp:influenced_by |
gptkb:weapon
gptkb:Neuromancer gptkb:William_Gibson cyberpunk genre |
gptkbp:isbn |
978-1-55806-013-0
|
gptkbp:language |
English
|
gptkbp:notable_for |
adventure hooks
detailed city maps character profiles NP Cs factions and gangs |
gptkbp:page_count |
192
|
gptkbp:predecessor |
gptkb:Cyberpunk_2013
|
gptkbp:published_by |
gptkb:R._Talsorian_Games
|
gptkbp:release_date |
gptkb:1990
|
gptkbp:sequel |
gptkb:Cyberpunk_Red
|
gptkbp:setting |
gptkb:Night_City
|
gptkbp:target_audience |
role-playing gamers
|