Cyberpunk 2020: The 2020 Sourcebook
GPTKB entity
Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:book
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Cyberpunk_2020
|
gptkbp:author |
gptkb:Mike_Pondsmith
|
gptkbp:contains |
adventures
new rules new vehicles new locations new character options new equipment |
gptkbp:controls |
Interlock system
|
gptkbp:cover_art |
Kurt Brugel
|
gptkbp:format |
gptkb:printer
|
gptkbp:genre |
gptkb:tabletop_role-playing_game
|
gptkbp:has_expansion |
gptkb:Cyberpunk_2020_core_rulebook
|
gptkbp:illustrator |
gptkb:Various
|
gptkbp:influenced_by |
gptkb:Ridley_Scott
gptkb:William_Gibson gptkb:Masamune_Shirow |
gptkbp:isbn |
978-1-55860-200-0
|
gptkbp:language |
English
|
gptkbp:page_count |
224
|
gptkbp:part_of |
gptkb:Cyberpunk_2020
|
gptkbp:published_by |
gptkb:R._Talsorian_Games
|
gptkbp:related_to |
gptkb:musician
gptkb:Artificial_Intelligence gptkb:Footballer gptkb:band globalization cyber warfare social commentary social stratification urban environments dystopian future transhumanism futuristic technology corporate espionage hacker culture post-humanism cyberpunk literature urban decay neon aesthetics crime syndicates anti-hero protagonists cybernetic implants street gangs surveillance state cyberpunk films cyberpunk video games hacker characters megacorporations noir themes dystopian narratives high-tech society low-life characters |
gptkbp:release_date |
gptkb:1990
|
gptkbp:setting |
cyberpunk
|