Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
pixel art
|
gptkbp:character |
gptkb:Bill_Rizer
gptkb:Lance_Bean |
gptkbp:critical_reception |
positive
|
gptkbp:developer |
gptkb:Konami
|
gptkbp:difficulty |
high
|
gptkbp:game_mechanics |
gptkb:healthcare_organization
gptkb:spacecraft gptkb:power-ups boss battles platforming player feedback environmental interactions jumping mechanics game pacing level design character selection time limit hidden items invincibility frames co-op play difficulty settings weapon upgrades score system enemy variety weapon selection enemy AI shooting mechanics weapon variety secret levels boss mechanics multiplayer competition checkpoint system game over screen multiplayer strategy multiplayer cooperation enemy respawn continue system enemy patterns level hazards power-up stacking scrolling levels |
gptkbp:gameplay |
side-scrolling
|
gptkbp:genre |
run and gun
|
gptkbp:influenced_by |
gptkb:Contra_series
|
gptkbp:influences |
run and gun genre
|
gptkbp:legacy |
cult classic
|
gptkbp:mode |
single-player
multiplayer |
gptkbp:platform |
gptkb:Game_Boy
|
gptkbp:predecessor |
gptkb:Contra_III:_The_Alien_Wars
|
gptkbp:publisher |
gptkb:Konami
|
gptkbp:release_date |
1991-11-27
|
gptkbp:sales |
over 1 million copies
|
gptkbp:series |
gptkb:Contra
|
gptkbp:setting |
futuristic military
|
gptkbp:soundtrack |
chiptune
|
gptkbp:successor |
gptkb:Contra:_Hard_Corps
|
gptkbp:bfsParent |
gptkb:Contra_series
|
gptkbp:bfsLayer |
5
|