Statements (73)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
anime-inspired
|
gptkbp:character |
gptkb:Revenants
|
gptkbp:character_classes |
various
|
gptkbp:character_customization |
gptkb:battle
|
gptkbp:combat_system |
real-time
|
gptkbp:critical_reception |
generally positive
|
gptkbp:developer |
gptkb:sports_event
|
gptkbp:dlc |
gptkb:battle
|
gptkbp:engine |
gptkb:Unreal_Engine_4
|
gptkbp:game_features |
gptkb:spacecraft
boss battles puzzle-solving |
gptkbp:game_length |
15-30 hours
|
gptkbp:game_mechanics |
gptkb:special_abilities
combat tactics gifts team strategies resource gathering environmental hazards character builds leveling up environmental storytelling side quests day-night cycle dynamic weather item management character backstories character progression crafting system environmental puzzles skill trees difficulty settings dialogue choices loot system enemy AI character relationships stealth elements fast travel new game plus mode NPC interactions combat styles enemy encounters enemy types combat combos equipment upgrades item crafting story choices lore exploration checkpoint system enemy weaknesses character skills blood codes revival system co-op partner system hunting for resources |
gptkbp:game_modes |
single-player
multiplayer |
gptkbp:genre |
action role-playing
|
gptkbp:inspiration |
gptkb:Dark_Souls_series
|
gptkbp:multiplayer |
co-op gameplay
|
gptkbp:narrative_theme |
vampirism
|
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:publisher |
gptkb:sports_event
|
gptkbp:release_date |
2020-09-27
|
gptkbp:release_platform |
gptkb:Steam
|
gptkbp:series |
gptkb:Code_Vein
|
gptkbp:setting |
post-apocalyptic world
|
gptkbp:soundtrack |
composed by Go Shiina
|
gptkbp:bfsParent |
gptkb:Code_Vein
|
gptkbp:bfsLayer |
4
|