Civilization: The Board Game -Classic Edition
GPTKB entity
Statements (59)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:awards |
1981 Charles S. Roberts Award
|
gptkbp:components |
gptkb:dice
cards tokens game board |
gptkbp:designed_by |
gptkb:Francis_Tresham
|
gptkbp:expansion |
Civilization: The Board Game -Advanced Edition
|
gptkbp:game_length |
180 to 240 minutes
|
gptkbp:game_mechanic |
gptkb:exploration
gptkb:historical_events gptkb:cultural_exchange gptkb:building gptkb:trade gptkb:cultural_influence gptkb:trade_routes gptkb:diplomatic_relations gptkb:scientific_research military alliances resource allocation resource management trade agreements exploration missions population growth technology advancement cultural policies city building player interaction city management resource trading turn-based play event cards combat resolution action points unit movement territory expansion map control victory points government types leader selection |
gptkbp:genre |
gptkb:strategy
|
gptkbp:influenced_by |
Civilization video game series
|
gptkbp:is_similar_to |
gptkb:7_Wonders
Through the Ages |
gptkbp:mechanics |
resource management
area control civilization building |
gptkbp:number_of_players |
2 to 7
|
gptkbp:published_by |
gptkb:Avalon_Hill
|
gptkbp:release_year |
gptkb:1980
|
gptkbp:setting |
ancient civilizations
|
gptkbp:strategy |
gptkb:economic_development
gptkb:diplomatic_relations military conquest cultural advancement |
gptkbp:target_audience |
teenagers
adults |
gptkbp:bfsParent |
gptkb:Civilization:_The_Board_Game
|
gptkbp:bfsLayer |
7
|