Statements (115)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:Zord
|
gptkbp:art_style |
cartoonish
|
gptkbp:awards |
Best Social Game
|
gptkbp:community |
active player community
|
gptkbp:community_events |
gptkb:seasonal_events
competitions player feedback sessions themed updates |
gptkbp:cultural_impact |
inspired similar games
popularized city-building genre |
gptkbp:developed_by |
gptkb:Zord
|
gptkbp:discontinued |
gptkb:2015
|
gptkbp:end_of_life |
service discontinued
|
gptkbp:features |
gptkb:event
resource management city building |
gptkbp:game_length |
ongoing play
|
gptkbp:game_mechanics |
building construction
achievements leveling up participating in events quests and missions building structures completing challenges completing quests events and challenges building hospitals collecting taxes managing resources building roads building bridges building schools collecting resources trade with friends completing achievements trading with friends building landmarks managing population unlocking new buildings upgrading buildings visiting friends' cities building airports building amusement parks building aquariums building art galleries building bars building botanical gardens building bus stations building cafes building commercial areas building community centers building concert halls building cultural centers building entertainment venues building factories building fire stations building golf courses building historical sites building industrial areas building libraries building museums building nightclubs building parks building police stations building railways building residential areas building restaurants building roads and highways building seaports building shopping malls building ski resorts building sports complexes building stadiums building taxi stands building theaters building utilities building water parks building zoos creating neighborhoods creating transportation systems customizing avatars decorating cities expanding land gathering friends decorating city expansion of city |
gptkbp:gameplay |
players build and manage a city
|
gptkbp:genre |
social simulation
|
https://www.w3.org/2000/01/rdf-schema#label |
City Ville
|
gptkbp:in-game_currency |
gptkb:Coins
City Cash |
gptkbp:influenced_by |
gptkb:Farm_Ville
gptkb:Sim_City_Social |
gptkbp:is_similar_to |
gptkb:Sim_City
gptkb:The_Sims gptkb:Farm_Ville |
gptkbp:language |
multiple languages
|
gptkbp:legacy |
influenced future social games
|
gptkbp:marketing_strategy |
viral marketing
|
gptkbp:monetization |
gptkb:microtransactions
|
gptkbp:platform |
gptkb:smartphone
gptkb:Twitter_account gptkb:website |
gptkbp:release_date |
December 2010
|
gptkbp:released |
December 2010
|
gptkbp:soundtrack |
upbeat music
|
gptkbp:stations |
positive
|
gptkbp:successor |
gptkb:City_Ville:_City_of_Tomorrow
gptkb:Farm_Ville_2 |
gptkbp:target_audience |
casual gamers
|
gptkbp:updates |
frequent content updates
|
gptkbp:user_base |
millions of players
|
gptkbp:user_interface |
intuitive design
|