Cities in Motion 2: The Classic
GPTKB entity
Statements (54)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:community |
Active modding community
|
gptkbp:developer |
gptkb:Colossal_Order
|
gptkbp:engine |
gptkb:aircraft
|
gptkbp:features |
Modding support
Economic simulation Public transport management City building Realistic traffic simulation |
gptkbp:game_modes |
Multiplayer
Single-player |
gptkbp:gameplay |
Analyze data
Achieve objectives Develop strategies Optimize routes Monitor performance Participate in events Plan routes Adapt to challenges Unlock achievements Customize vehicles Manage finances Analyze city needs Balance budgets Collaborate with other players Create efficient systems Create public transport systems Engage in city planning Expand transportation options Explore different cities Explore expansions Handle traffic congestion Implement upgrades Interact with citizens Manage transportation networks Respond to city growth Test different strategies Utilize public feedback |
gptkbp:genre |
gptkb:aircraft
|
gptkbp:has_content |
Various DLC packs
|
gptkbp:multiplayer |
gptkb:collaboration
Competitive |
gptkbp:platform |
gptkb:Microsoft_Windows
|
gptkbp:predecessor |
gptkb:Cities_in_Motion
|
gptkbp:publisher |
gptkb:Paradox_Interactive
|
gptkbp:release_date |
2017-02-02
|
gptkbp:setting |
Urban environments
|
gptkbp:successor |
gptkb:Cities_in_Motion_2
|
gptkbp:system_requirements |
Windows 7 or later
Steam account required Direct X 9 compatible video card 2 GBRAM |
gptkbp:bfsParent |
gptkb:Cities_in_Motion_2
|
gptkbp:bfsLayer |
5
|