Cinemachine Confiner

GPTKB entity

Statements (62)
Predicate Object
gptkbp:instance_of gptkb:aircraft
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:film
gptkbp:allows camera boundaries
gptkbp:can_be_extended_by custom scripts
gptkbp:can_be_used_with gptkb:Cinemachine_Free_Look_Camera
Unity's physics system
gptkbp:developed_by gptkb:Unity_Technologies
gptkbp:enables smooth camera transitions
gptkbp:enhances game camera control
https://www.w3.org/2000/01/rdf-schema#label Cinemachine Confiner
gptkbp:improves player experience
gptkbp:integrates_with gptkb:film
gptkbp:is_available_for gptkb:Unity_Personal_Edition
gptkb:Unity_Pro_Edition
gptkbp:is_available_on gptkb:Unity_Collaborate
gptkb:Unity_Asset_Store
gptkbp:is_compatible_with gptkb:Unity's_UI_system
gptkb:Unity's_post-processing_stack
gptkb:Unity's_rendering_pipeline
VR applications
Unity's animation system
Unity 2018.1 and later
gptkbp:is_designed_for dynamic camera systems
gptkbp:is_documented_in Unity Manual
Unity API Reference
Unity's online documentation
gptkbp:is_integrated_with gptkb:Unity's_event_system
Unity's input system
gptkbp:is_part_of Cinemachine suite
Cinemachine toolkit
Cinemachine 2.6.0
Cinemachine ecosystem
Cinemachine for Unity
Cinemachine package
gptkbp:is_supported_by Unity forums
Unity Community
gptkbp:is_tested_for gptkb:Unity_Editor
Unity's beta versions
Unity's play mode
gptkbp:is_used_for game development
camera collision detection
camera framing
gptkbp:is_used_in indie game development
AAA game development
gptkbp:is_utilized_in gptkb:video_game
console game development
mobile game development
professional game studios
gptkbp:offers customizable settings
gptkbp:provides camera confinement
gptkbp:requires Collider component
gptkbp:setting gptkb:Cinemachine_Virtual_Camera
gptkbp:style gptkb:Unity_Timeline
gptkbp:suitable_for first-person shooters
adventure games
simulation games
platformer games
gptkbp:supports 2 D and 3 D games
gptkbp:updates Unity releases
Unity Asset Store updates
gptkbp:used_in gptkb:Unity_Engine