Statements (72)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Ability
|
gptkbp:affects |
ship attributes
|
gptkbp:allows |
piloting capital ships
|
gptkbp:benefits |
large scale battles
|
gptkbp:focuses_on |
PVP strategies
|
https://www.w3.org/2000/01/rdf-schema#label |
Capital Ships
|
gptkbp:increased |
damage output of capital ships
|
gptkbp:is_associated_with |
dreadnoughts
|
gptkbp:is_available_in |
EVE Online marketplace
|
gptkbp:is_enhanced_by |
implants
|
gptkbp:is_essential_for |
corporate warfare
alliance warfare null sec operations |
gptkbp:is_influenced_by |
training time
|
gptkbp:is_involved_in |
resource gathering
|
gptkbp:is_linked_to |
faction warfare
logistics skills |
gptkbp:is_part_of |
combat tactics
EVE Online skill tree |
gptkbp:is_used_for |
wormhole exploration
|
gptkbp:is_used_in |
fleet operations
high sec missions |
gptkbp:level |
gptkb:5
|
gptkbp:related_to |
gptkb:EVE_Online
|
gptkbp:requires |
carrier ships
supercapital ships Spaceship Command Titan skill capital ship production jump freighters |
gptkbp:scientific_classification |
advanced skills
|
gptkbp:skills |
is often discussed in forums
is often featured in guides can be improved with practice enhances strategic options affects fleet composition can be specialized further increases survivability of fleets is crucial for effective fleet engagements is crucial for effective resource management is crucial for endgame content is crucial for endgame fleet compositions is essential for capital ship fleets is essential for effective combat roles is essential for effective logistics operations is essential for large scale Pv E content is important for alliance strategies is important for solo play is important for strategic planning is linked to player alliances is necessary for effective fleet command is often debated in community discussions is often discussed in strategy meetings is often highlighted in patch notes is often linked to player reputation is often linked to player success. is often prioritized by players is often prioritized in training plans is often required for fleet doctrines is often required for group activities is often required for specific missions is often seen as a milestone for players is often trained alongside other skills is part of player progression is required for certain achievements requires time to train |
gptkbp:training |
players in EVE Online
in-game trainers |
gptkbp:bfsParent |
gptkb:Battle_of_the_Outer_Rim_Territories
gptkb:Caldari_Outpost gptkb:Galactic_Republic_forces |
gptkbp:bfsLayer |
4
|