gptkbp:instance_of
|
gptkb:engine
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gptkbp:bfsLayer
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4
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gptkbp:bfsParent
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gptkb:Mega_Man_X
gptkb:X-Hunters
gptkb:Duck_Tales_the_Movie:_Treasure_of_the_Lost_Lamp
gptkb:Breath_of_Fire_III
|
gptkbp:adapted_into
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different genres
mobile platforms
|
gptkbp:allows
|
modular development
|
gptkbp:collaborated_with
|
external developers
|
gptkbp:developed_by
|
gptkb:Japan
gptkb:video_game
|
gptkbp:enables
|
cross-platform play
|
gptkbp:enhances
|
gameplay experience
|
gptkbp:exhibited_at
|
game trailers
|
gptkbp:facilitates
|
content updates
|
gptkbp:features
|
multiplayer capabilities
|
gptkbp:first_introduced
|
gptkb:Resident_Evil_7
|
https://www.w3.org/2000/01/rdf-schema#label
|
Capcom proprietary engine
|
gptkbp:improves
|
load times
|
gptkbp:integrates_with
|
third-party tools
|
gptkbp:is_compatible_with
|
gptkb:PC
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:is_designed_for
|
gptkb:tabletop_role-playing_game
action-adventure games
survival horror games
|
gptkbp:is_documented_in
|
developer guides
|
gptkbp:is_enhanced_by
|
user feedback
|
gptkbp:is_evaluated_by
|
game critics
|
gptkbp:is_influential_in
|
game development industry
|
gptkbp:is_integrated_with
|
Capcom's online services
|
gptkbp:is_known_for
|
realistic character models
|
gptkbp:is_optimized_for
|
current generation consoles
|
gptkbp:is_part_of
|
Capcom's game development strategy
Capcom's technology suite
|
gptkbp:is_promoted_by
|
Capcom events
|
gptkbp:is_recognized_by
|
game awards
|
gptkbp:is_recognized_for
|
innovative gameplay mechanics
|
gptkbp:is_scalable
|
various hardware configurations
|
gptkbp:is_supported_by
|
community forums
|
gptkbp:is_tested_for
|
performance optimization
various platforms
|
gptkbp:is_used_by
|
Capcom development teams
|
gptkbp:is_utilized_in
|
game prototyping
upcoming titles
e Sports titles
|
gptkbp:known_for
|
high-quality graphics
dynamic lighting
advanced animation techniques
|
gptkbp:performance
|
other game engines
|
gptkbp:provides
|
developer support
|
gptkbp:successor
|
gptkb:MT_Framework
|
gptkbp:supports
|
real-time rendering
AI systems
AR technology
physics simulation
VR technology
|
gptkbp:updates
|
to improve performance
|
gptkbp:used_in
|
gptkb:Monster_Hunter_series
gptkb:Devil_May_Cry_series
gptkb:Resident_Evil_series
|
gptkbp:utilizes
|
gptkb:studio
|