Call of Duty 2: Finest Hour

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Call_of_Duty_2
gptkbp:armament Historical firearms
gptkbp:awards Nominated for several awards
gptkbp:character_customization Limited customization options
gptkbp:community_support Active modding community
gptkbp:critical_reception Generally favorable reviews
gptkbp:developer gptkb:Infinity_Ward
gptkbp:difficulty Multiple difficulty settings
gptkbp:engine IW engine
gptkbp:events Historical battles
gptkbp:followed_by gptkb:Call_of_Duty_3
gptkbp:game_engine Modified Quake III Arena engine
gptkbp:game_features gptkb:award
Tactical gameplay
Historical accuracy
Cutscenes
Replayability
Dynamic weather effects
Co-op mode
Team-based objectives
Destructible environments
Health regeneration
Stealth elements
Unlockable content
Realistic sound design
Vehicle combat
Checkpoint system
gptkbp:game_length Approximately 6-8 hours
gptkbp:game_mechanics Linear missions
gptkbp:game_modes Multiplayer
Single-player
gptkbp:genre gptkb:legal_case
gptkbp:graphics Improved visuals over predecessors
gptkbp:has_expansion gptkb:None
gptkbp:influences Previous Call of Duty games
Other WWII shooters
gptkbp:intelligence Squad-based tactics
gptkbp:map Varied environments
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style Multiple perspectives
gptkbp:number_of_teams 1-16 players
gptkbp:platform gptkb:PC
gptkb:Play_Station_2
gptkb:Xbox
gptkbp:publisher gptkb:Activision
gptkbp:release_date November 2005
gptkbp:release_platform gptkb:Xbox_360
gptkbp:release_region gptkb:Europe
gptkb:Australia
gptkb:North_America
gptkbp:remastered No remaster available
gptkbp:sales Over 1 million copies
gptkbp:series gptkb:Call_of_Duty
gptkbp:setting gptkb:World_War_II
gptkbp:soundtrack In-game music
gptkbp:voice_actor Professional actors