gptkbp:instance_of
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gptkb:video_game
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gptkbp:abilities
|
enhanced
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gptkbp:awards
|
multiple gaming awards
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gptkbp:brain_age_measurement
|
user's brain age
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gptkbp:brain_training_concept
|
improving mental agility
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gptkbp:community_support
|
active online community
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gptkbp:cultural_impact
|
popular among families
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gptkbp:developer
|
gptkb:Nintendo
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gptkbp:difficulty_levels
|
adjustable
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gptkbp:educational_focus
|
learning through play
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gptkbp:educational_value
|
high
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gptkbp:features
|
cognitive training exercises
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gptkbp:feedback
|
instant feedback on performance
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gptkbp:franchise
|
part of a larger franchise.
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gptkbp:game_features
|
daily training sessions
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gptkbp:game_length
|
short sessions
|
gptkbp:game_mechanics
|
simple and intuitive
|
gptkbp:gameplay
|
brain training activities
|
gptkbp:genre
|
gptkb:Puzzle
|
gptkbp:graphics
|
gptkb:2_D
|
gptkbp:has_replay_value
|
high
|
gptkbp:has_symbol
|
customizable
|
gptkbp:includes
|
various types
|
gptkbp:influenced_by
|
scientific research on brain training
|
gptkbp:input_output
|
gptkb:stylus
|
gptkbp:inspired_by
|
Dr. Ryuta Kawashima's work
|
gptkbp:language
|
English
|
gptkbp:logic_games
|
included
|
gptkbp:math_games
|
included
|
gptkbp:memory_games
|
included
|
gptkbp:merchandising
|
related merchandise available
|
gptkbp:mode
|
Single-player
|
gptkbp:multiplayer
|
no
|
gptkbp:platform
|
gptkb:Nintendo_DS
|
gptkbp:publisher
|
gptkb:Nintendo
|
gptkbp:rating
|
gptkb:E_for_Everyone
|
gptkbp:reading_games
|
included
|
gptkbp:release_date
|
gptkb:2006
April 2006
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:series
|
gptkb:Brain_Age
|
gptkbp:sound
|
music and sound effects
|
gptkbp:successor
|
gptkb:Brain_Age_2:_More_Training_in_Minutes_a_Day!
|
gptkbp:target_audience
|
gptkb:children
|
gptkbp:track
|
yes
|
gptkbp:user_engagement
|
high
|
gptkbp:user_interface
|
touchscreen
|
gptkbp:user_reviews
|
generally positive
|
gptkbp:bfsParent
|
gptkb:Brain_Age
|
gptkbp:bfsLayer
|
6
|