Apple's graphics technology stack
GPTKB entity
Statements (60)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Graphics_Processing_Unit
|
gptkbp:developed_by |
gptkb:Apple_Inc.
|
gptkbp:enables |
GPU programming
|
https://www.w3.org/2000/01/rdf-schema#label |
Apple's graphics technology stack
|
gptkbp:includes |
gptkb:Open_GL
gptkb:Scene_Kit gptkb:Sprite_Kit gptkb:Graphics_Processing_Unit gptkb:Metal gptkb:Animation |
gptkbp:is_compatible_with |
Metal Performance Shaders
|
gptkbp:is_designed_for |
real-time graphics
|
gptkbp:is_known_for |
efficient memory management
extensive documentation high frame rates advanced shading techniques active developer community real-time rendering capabilities support for multiple platforms developer-friendly tools support for hardware acceleration support for high-resolution displays low-level access to GPU support for multiple rendering techniques integration with Swift programming language support for Metal API support for software rendering support for Open GL ES |
gptkbp:is_optimized_for |
Apple hardware
|
gptkbp:is_part_of |
Apple ecosystem
|
gptkbp:is_updated_by |
new i OS releases
new mac OS releases |
gptkbp:is_used_in |
gptkb:graphic_design
gptkb:visual_effects gptkb:CAD_software gptkb:Animation gptkb:educational_programs enterprise applications data visualization game development machine learning applications interactive applications virtual reality applications mobile gaming augmented reality applications scientific visualization professional video editing software image processing applications desktop gaming mac OS applications i OS applications |
gptkbp:provides |
high-performance rendering
cross-platform graphics APIs |
gptkbp:supports |
high dynamic range (HDR)
Metal 2 3 D graphics 2 D graphics Vulkan through Molten VK |
gptkbp:bfsParent |
gptkb:Apple's_Metal_framework
|
gptkbp:bfsLayer |
6
|