gptkbp:instance_of
|
gptkb:software_framework
|
gptkbp:competes_with
|
gptkb:Vulkan
gptkb:chess_match
|
gptkbp:developed_by
|
gptkb:Apple_Inc.
|
gptkbp:enables
|
high-performance computing
real-time graphics
|
gptkbp:features
|
efficient memory management
multithreading support
precompiled shaders
|
gptkbp:has
|
gptkb:Metal_Shading_Language
debugging tools
Metal API
profiling tools
Metal Performance Shaders
|
https://www.w3.org/2000/01/rdf-schema#label
|
Apple's Metal framework
|
gptkbp:integrates_with
|
gptkb:Scene_Kit
gptkb:Sprite_Kit
gptkb:animated_film
gptkb:technology
|
gptkbp:is_compatible_with
|
gptkb:Intel_processors
gptkb:A-series_chips
gptkb:M-series_chips
|
gptkbp:is_designed_for
|
gptkb:benchmark
efficiency
flexibility
|
gptkbp:is_influenced_by
|
gptkb:software
gptkb:Direct3_D
gptkb:chess_match
|
gptkbp:is_known_for
|
high performance
cross-platform compatibility
developer-friendly API
advanced rendering techniques
low overhead
|
gptkbp:is_optimized_for
|
Apple hardware
|
gptkbp:is_part_of
|
gptkb:Apple's_graphics_technology_stack
Apple's software ecosystem
|
gptkbp:is_supported_by
|
gptkb:Metal_Kit
gptkb:software_framework
Metal Performance Shaders framework
|
gptkbp:is_used_by
|
gptkb:software
game studios
graphic designers
|
gptkbp:is_used_for
|
image processing
scientific computing
video processing
graphics rendering
virtual reality applications
compute tasks
|
gptkbp:is_used_in
|
gptkb:video_game
machine learning applications
augmented reality applications
3 D applications
|
gptkbp:provides
|
low-level access to GPU
|
gptkbp:released_in
|
gptkb:2014
|
gptkbp:supports
|
gptkb:smartphone
gptkb:television_channel
gptkb:CEO
|
gptkbp:bfsParent
|
gptkb:M1_chip
|
gptkbp:bfsLayer
|
4
|