Statements (68)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game_series
|
gptkbp:developed_by |
gptkb:server
|
gptkbp:enables |
low-latency gaming
|
https://www.w3.org/2000/01/rdf-schema#label |
Amazon Game Lift
|
gptkbp:integrates_with |
gptkb:aircraft
gptkb:engine |
gptkbp:is_a |
Game server hosting service
Game Server Hosting Service |
gptkbp:is_accessible_by |
gptkb:AWS_Management_Console
command line interface |
gptkbp:is_available_for |
gptkb:mobile_application
PC games console games |
gptkbp:is_available_in |
multiple regions
|
gptkbp:is_compatible_with |
various programming languages
RESTAP Is SD Ks |
gptkbp:is_integrated_with |
gptkb:aircraft
gptkb:Amazon_Cognito gptkb:Amazon_RDS gptkb:Amazon_Cloud_Watch gptkb:Amazon_Dynamo_DB gptkb:Amazon_S3 gptkb:Amazon_API_Gateway |
gptkbp:is_optimized_for |
real-time interactions
high player counts |
gptkbp:is_part_of |
gptkb:AWS_Free_Tier
AWS ecosystem |
gptkbp:is_scalable |
dynamically
|
gptkbp:is_supported_by |
AWS support
|
gptkbp:is_used_by |
gptkb:video_game
indie game developers large game studios |
gptkbp:is_used_for |
game server orchestration
game development lifecycle. real-time multiplayer experiences testing game performance |
gptkbp:offers |
global reach
auto-scaling cost-effective pricing player matchmaking game analytics custom matchmaking rules game server deployment game session management game server hosting |
gptkbp:provides |
real-time metrics
dedicated game servers game server logs API for game server management custom server logic D Do S protection game server configuration options server health monitoring |
gptkbp:released |
gptkb:2016
|
gptkbp:supports |
multiplayer games
cross-platform play game client integration game server scaling server-side game logic session-based games real-time player data Linux servers Windows servers game server fleets |
gptkbp:uses |
AWS infrastructure
|
gptkbp:bfsParent |
gptkb:book
|
gptkbp:bfsLayer |
3
|