Statements (67)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Kog'_Maw
gptkb:Teemo gptkb:Xayah gptkb:Jinx gptkb:Ashe gptkb:Cypress's_mixed-signal_microcontrollers gptkb:Tristana gptkb:Ezreal gptkb:Kai'_Sa gptkb:Lee_Sin gptkb:Zeri gptkb:Node_MCU gptkb:AURIX_microcontrollers gptkb:Miss_Fortune |
gptkbp:benefits |
critical strike chance
|
gptkbp:current_champion |
the late game
needs to be positioned correctly to maximize damage. deals the most damage to structures receives the most attention from the enemy team requires the most protection from teammates |
gptkbp:demands |
team coordination
|
gptkbp:dependency |
auto attacks
|
gptkbp:focuses_on |
enemy strategies
|
https://www.w3.org/2000/01/rdf-schema#label |
ADC
|
gptkbp:is_a_source_of |
damage in late game
|
gptkbp:is_affected_by |
game balance changes
itemization choices |
gptkbp:is_aimed_at |
gptkb:superhero
|
gptkbp:is_countered_by |
tank champions
|
gptkbp:is_essential_for |
team fights
winning games objectives like towers |
gptkbp:is_influential_in |
game outcomes significantly
|
gptkbp:is_often_associated_with |
team compositions
kiting enemies engage supports peel champions split pushing strategies |
gptkbp:is_often_depicted_as |
MOBA games
defense in team fights |
gptkbp:is_often_made_with |
attack damage items
|
gptkbp:is_played_by |
players of all skill levels
various game modes different champions the bot lane |
gptkbp:is_supported_by |
support champions
|
gptkbp:is_used_for |
lifesteal items
|
gptkbp:is_vulnerable_to |
crowd control
|
gptkbp:map |
gptkb:survival
|
gptkbp:position |
survivability
|
gptkbp:requires |
mechanical skill
farm to scale |
gptkbp:role |
gptkb:League_of_Legends
gptkb:sports_event meta changes various positions high mobility champions casual and competitive play different playstyles burst damage champions the pace of the game |
gptkbp:sales |
physical damage
|
gptkbp:scales |
late game
|
gptkbp:targets |
ganks
|
gptkbp:type_of |
carry
|